This entertaining presentation will explore the details and knowledge of the modern concepts of game-based learning and serious games focusing on the development pipeline from the early stage of drawing ideas until the final product. Example of serious games projects mixing computer science and sports or digital humanities will be presented. Further, a short introduction of game jams is covered with focus on how they relate to academic teaching and research structure.
Dr Serban Pop is a Senior Lecturer in the Department of Computer Science since July 2015. He was formerly a Lecturer in Oxford Brookes University, a Research Officer in the Advanced Medical Imaging and Visualization Unit of the School of Computer Science, Bangor University and a Research Fellow at the School of Mathematical Sciences, Centre for Mathematical Medicine, University of Nottingham. He is part of the Digital Humanities, Medical Graphicsand Visualization, Interaction & Graphics research groups.
Serban’s research work has been strongly identified as having two equally important, complementary elements, namely mathematical modelling and computer simulations, both in strong connection with real-life/industrial applications. The majority of his post-doctoral research has been developing mathematical models of relevant biological phenomena with application in medicine, and with the aim of better understanding their condition and predicting factors of their future evolution. One of his interests is modelling realistically, accurately and in real-time the blood flow through complex networks such as coronary collateralization during acute cardiac events. Developing robust flow models that can be subsequently incorporated into decision/planning virtual reality medical tools, is Serban’s main research topic.